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Downloads | Purchase
Resco Sudoku (v1.30.3)
Product history
Version 1.30.3 | Jan 28, 2006
- Change in the registration for the compatibility reasons with Resco Suite
Version 1.30.2 | Sep 19, 2006
- Added more checks against data corruption
Version 1.30.1 | June 26, 2006
- Bug fix: Entering manual pencil marks caused a crash on T650
Version 1.30 | June 13, 2006
- Skins can be stored on the card.
- Improved keyboard interface
- Function keys mappings are ignored when the game is over
New options
- 'Auto-update Pencilmarks': Manual pencil marks are update after each move
- 'Hide Ready Digits': Digits used up all 9x are removed from the sidebar
- 'Hide Timer': Game timer in the titlebar is not displayed
Version 1.20 | Jan 24, 2006
- Games can be saved to / loaded from a file on any drive. (Usually used with the cards.)
The game can be stored either in the native RSudoku format (all game data) or
in a number of foreign formats. The second option is suitable if you want to share
the puzzle (all these formats represent simple text files), but they store only
the fixed part of the grid.
- User-generated puzzles are now evaluated and assigned a difficulty level.
- New toolbar design:
The user can choose one of 3 mutually exclusive modes:
- - input (further subdivided into "cell-then-digit" and "Sticky digits" modes)
- - pencil marks
- - eraser
This is a simplification of the old interface, which essentially worked the same way.
- Faster drawing (smaller power consumption)
- Skins are now external resources.
RSudoku.prc contains just the default skin. (It decreased in size to 125K!)
Remaining skins are supplied as additional .prc files (e.g. Atlantic.prc) and the user can
decide, which skins will be installed.
- Repair Invalid menu option removed as it supported bad playing habits.
Version 1.10.02 | Jan 11, 2006
- Improved penalties. (Some bugs could have gone unnoticed.)
- We gave up the cursor transparency as this caused much more power spent in the drawing of the non-standard skins.
A little bit different feeling, but not worse.
- Menu elements reordered to put together all game-related options.
Version 1.10 | Jan 11, 2006
Official release
- Typing 0 (or a space) clears the cell contents (digit or pencil marks)
- Drawing speeded up (improves battery life)
Version 1.04 | Jan 10, 2006
Statistics dialog accessible from menu
During the pause these features are disabled:
- the HW key mappings (they temporarily return to standard functions)
- Auto Off after 10 min
New commands in Keys setup dialog (shortcuts in brackets):
- SaveState (+)
- RestoreState (-)
- OptionsDlg (*)
Save/Restore state work now across program sessions. (E.g. you can interrupt the game to
make a phone call and when you resume playing, saved state will be there.)
Version 1.03 | Jan 08, 2006
Shortcuts
Keyboard shortcuts
- 'p' toggles pencil mark mode
- 'i' toggles input mode
- 'q' for the Pause
Possibility to map hardware keys to various actions. (Keys setup dialog)
Game control
- Auto-pencil-marks are now editable.
- Pause screen contains basic stats + battery info
- Competition mode replaced by a penalization scheme (see online help topics)
- Menu commands Save/Restore State determined mainly for the Expert level:
enable remembering, resp. restoring of the game state. The saved state is lost if the program quits or a new game starts.
- 'Forbid Block Conflicts': If there is just one choice on the field, then long tap on the field or center button press fill the single possible value. This is actually a shortcut to opening the digit selection menu and selecting the single possible value.
- Similar action exists also for the 'Auto Pencilmark' mode. This time the condition is that the field has single pencilmark that coincides with the single possible value.
Other news:
- Game generator much faster
- Added sounds for various actions (typing a number, undo, redo). Controlled by the standard Prefs panel sound settings.
- Added confirmation dialogs to some important actions (reset etc.)
- Option Auto Off after 10 min
- Small/large fonts selectable for both digits and pencil marks giving alltogether 4 font size combinations
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